/* ==========================================================================
   bitnikgames design system — reset & base elements
   ========================================================================== */

*,
*::before,
*::after {
  box-sizing: border-box;
}

html {
  scroll-behavior: smooth;
}

body {
  margin: 0;
  background: var(--bg);
  color: var(--text);
  font-family: var(--font-body);
  font-size: 1rem;
  line-height: 1.6;
  -webkit-font-smoothing: antialiased;
}

img,
svg {
  max-width: 100%;
  display: block;
}

a {
  color: inherit;
  text-decoration: none;
}

h1,
h2,
h3,
h4 {
  font-family: var(--font-display);
  line-height: 1.15;
  margin: 0 0 0.5em;
  color: var(--text);
  font-weight: 700;
}

h1 {
  font-size: clamp(2.2rem, 4vw + 1rem, 3.4rem);
}

h2 {
  font-size: clamp(1.7rem, 2.4vw + 1rem, 2.4rem);
}

h3 {
  font-size: 1.3rem;
}

p {
  margin: 0 0 1em;
}

ul {
  margin: 0;
  padding: 0;
  list-style: none;
}

button {
  font-family: inherit;
}

:focus-visible {
  outline: 3px solid var(--brand-primary);
  outline-offset: 2px;
}

.text-muted {
  color: var(--text-muted);
}

.visually-hidden {
  position: absolute;
  width: 1px;
  height: 1px;
  padding: 0;
  margin: -1px;
  overflow: hidden;
  clip: rect(0, 0, 0, 0);
  white-space: nowrap;
  border: 0;
}
